|How it feels to play Wizard's Tower|
So normally I try to keep a theme with each Wizard's Tower article, but this week doesn't really have one. I also normally try and do two or so cards that are good and two or so cards that are bad. This week the theme is "One card from each color from fairly recent sets that fit pretty well in Wizard's Tower." As you can see it's a pretty loose theme and there's no room for bad cards. Maybe that's next week....
|How can I shoot down dragons with this fake blue blob?|
|"Is that a sword in your hilt or are you just happy to see me" - Death, Who Flirts at Alesha|
|It's the same idea as putting a cup over a spider you found in your mom's basement.|
|Make like a tree and grow proud and strong only to be turned into a piece of Ikea furniture.|
|I don't know about you, but I feel like manifesting 2/2's|
Dan's shitty thoughts:
The more mythics in your Tower, the better. Mythics (especially janky non-competitive ones) end up creating some of the craziest interactions. You get crap like The Great Aurora that reset the game and do some ridiculous things. Also, you get to look like a baller as you casually use mythics in your casual pile of cards you don't care about. Fuck it, make 'em shiny, too. You're the richest wizard up in this bitch, and you're potion mixin' er'ry day.
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